NYCC 2011: Max Payne 3 First Look

October 14, 2011


Rockstar was kind enough to present us a special gameplay demo for Max Payne 3 at New York Comic Con earlier today and all we can say is that it is simply spectacular! The demo we viewed was a very early build of the game but based on what we saw, it did nothing but stun us with its visuals and gameplay that knocked us off our feet. The demo starts off in Max’s dingy New York apartment, where he is visited by an old friend who is there to convince him to leave NY and come to Brazil to accept a special job offering. Immediately, a convoy of cars pull up outside Max’s apartment and a man jumps out hollering how Max had killed his son whether accidentally or intentionally, we’re not sure yet as we’ll have to play the game to find out. The action sequence that ensues is terrifically paced as Max and his old friend blast their way out of a surrounded building. The gun play appeared to be tight and engaging as Max shot his way through the building. The graphics are easily some of the best visuals this generation and meanwhile, this is still an early build.  Environmental damage is implemented terrifically in here from the looks of things and the audio for the effects and dialogue are top-cinema quality. The first part of the demo ends before Max and his friend escape.

We immediately skip to a future level where Max is now in Brazil sporting a completely different look. Bald and Brolic with a full beard, Max is now in Brazil, body guarding a young girl for his latest assignment. The cinema scenes are now told in a slick, cool new style called “fast motion comic.” This is a mixture of the comic book story style told in the first two combined with actual gameplay scenes. Max narrates over cinema scenes in a “24” style format with multiple screens all being shown at once.  Eventually, there is a shootout while protecting the girl and it’s safe to say the gunplay and AI are some of the best we’ve seen in a game. Each enemy AI moves in their own unique pattern displaying their own intelligence rather than sticking together.

The most exciting part of the demo was the return of the revolutionary slow mo, “bullet time.” This gameplay mechanic is what made Max Payne stand out amongst other games back during it’s original release and Rockstar has managed to make it fresh yet again. At one point, Max is lying with his back on the floor and takes aim at an enemy on the top floor of a three story building. Using bullet time, he fires a bullet that travels from the ground up to the eye of his enemy. Brutally, you see the bullet travel up and through the guys head and out the back before he plummets onto the street below.  The most original feature of this new title is the amazing motion mechanics that Max can do. It’s something that words cannot really describe till you see it yourself. Max is able to do a full range of 360 degree motions that we have never seen any character in a game do with such fluidity and style, that it really expands the gameplay into something special and unique. Rockstar stated that the animations are running in a whole new way in which Max animates naturally to the environment. At the end of the demo, Max enters a warehouse in which he jumps and grabs onto a crane hook, initiates bullet time and shoots everyone entering the warehouse. However, what made this look truly captivating were Max’s animations while dangling from the hook. It had such a fluid and realistic manner in a way little to no games have emulated before.

Simply put, Max Payne 3 is looking absolutely stunning and we can’t wait to see more! Max Payne 3 will release in Fall 2012 for the PS3, Xbox 360 and PC.

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About Glacier928

Marcello is the founder, creator and editor-in-chief of GamersXtreme. His dedication and passion shows as he keeps gamers informed with daily news articles and provides truthful, honest opinions on all gaming related news. Having experience with video game design, as well as over 20 years of gaming under his belt, Marcello has always had a massive interest in the gaming society. Originally, he created GamersXtreme in the style of a magazine back in middle school. Today, he has taken what was created as a basic premise and has evolved it into the site it is today.

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3 Comments on “NYCC 2011: Max Payne 3 First Look”

  1. Kevin Lauturner Says:

    Is it just me or does anyone else think this character looks like Max Payne’s Evil Father?



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    […] you haven’t read our first look with the exclusive NYCC demo showcased at the Rockstar Games booth, be sure to read it! In the […]

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