Borderlands 2 – Interview with Design Producer: Randy Varnell

April 4, 2012

News

During the Borderlands 2 Hands-On Event that occurred in NYC back on March 23rd, I had the opportunity to interview the Design Producer at Gearbox Software, Randy Varnell. In our three-part interview attached below, Randy expresses how much detail has gone into this sequel and just how passionate the team over at Gearbox are about their latest project. Check out all the details that Randy was able to share about the upcoming sequel below!



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About Glacier928

Marcello is the founder, creator and editor-in-chief of GamersXtreme. His dedication and passion shows as he keeps gamers informed with daily news articles and provides truthful, honest opinions on all gaming related news. Having experience with video game design, as well as over 20 years of gaming under his belt, Marcello has always had a massive interest in the gaming society. Originally, he created GamersXtreme in the style of a magazine back in middle school. Today, he has taken what was created as a basic premise and has evolved it into the site it is today.

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4 Comments on “Borderlands 2 – Interview with Design Producer: Randy Varnell”

  1. RockN Says:

    Oh wow! Great job on the interview! Hope to see more in the future. 😀

    Reply

Trackbacks/Pingbacks

  1. Is Duke Nukem Coming to Borderlands 2? | Gamers XTREME - April 4, 2012

    […] and being a Duke fan, I still cracked up at some of his lines. The video interview can be found here and he answers the question in Part 3 of the […]

  2. Duke Nukem to feature in Borderlands 2? | TheParanoidGamer - April 5, 2012

    […] Glacier928’s question and Varnell’s answer comes after the 5:19 mark in part three of the full video interview, which can be found here. […]

  3. Borderlands 2 Collector’s Editions and Pre-Order Bonus Announced | Gamers XTREME - May 17, 2012

    […] month, we covered an exclusive hands-on for Borderlands 2, as well as an exclusive interview with design producer Randy Varnell. While we’re stoked to get our hands on the final […]

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