Dead Space 3 has Co-op, New Weapon System and More!

May 9, 2012


Visceral Games is inevitably working tirelessly on their upcoming Dead Space 3 and based on IGN’s article, it appears the first article I posted about the game’s rumors are becoming true.

For starters, there will be a drop-in/drop-out co-op campaign in which the second player will be a heavily scarred soldier with a red colored visor and RIG. Visceral Games is aware that going the co-op route will affect the overall horror element of the game so they intend to have a work around for this. Playing the game co-op may provide for a solid experience with a friend but if you play it solo, the “second player” will not appear in the game. This will allow for the original scare factor of being alone and not knowing what to expect to take effect.  The downside with the co-op is that certain cinematic elements may not take place unless you play it solo (i.e. Isaac’s hallucinations). Players can heal each other and swap resources but should one player die, it’s game over for the both of you. The co-op will intrigue action fans but true Dead Space fans know that playing it solo is the route to go on your first playthrough.

Dead Space 3 will very well take place on a snowy planet, previously known as Tau Volantis in the previous article I mentioned. Isaac will also become much more agile than in previous installments, with the ability to now dodge. Also new is the ability to take cover against objects. The main reason for this is because Isaac will have to fend off against actual soldiers at times so cover will be essential here. However, necromorphs are still the game’s main enemies so don’t feel as if Visceral Games is abandoning their fans with all these changes.

Now you can have someone watch your back in co-op to avoid sneak ups like this.

Weapons will also see some differences in this one, mainly in their alternate fire modes. For example, the Plasma Cutter’s alternate fire was to switch the aiming 90 degrees so that you could dismembers specific necromorphs horizontally or vertically. Now, it will have a knock back alternate fire, similar to the Force Gun. The Pulse Rifle also received a nice alternate fire which shoots out saw blades, reminiscent of the Ripper.

So far, Dead Space 3 may be sounding a bit different from previous games and it’s easy to worry about if it will fall into an identity crisis with the cover system, soldiers to kill and co-op. However, the developers over at Visceral Games are an incredibly talented bunch and I’m sure that worries will be set aside once we see this game in action, most likely at E3.

What do you guys think? Sound off in the comments below!

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About Glacier928

Marcello is the founder, creator and editor-in-chief of GamersXtreme. His dedication and passion shows as he keeps gamers informed with daily news articles and provides truthful, honest opinions on all gaming related news. Having experience with video game design, as well as over 20 years of gaming under his belt, Marcello has always had a massive interest in the gaming society. Originally, he created GamersXtreme in the style of a magazine back in middle school. Today, he has taken what was created as a basic premise and has evolved it into the site it is today.

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